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Mass effect m7 lancer
Mass effect m7 lancer






mass effect m7 lancer

The main drawbacks are the weight and the annoying high-power sniper scope. The Indra is better at killing infantry (shield gate hurts the BW a lot) but the BW is no slouch, and it offers sick boss killing dps with innate cover penetration (which means no damage penalty when shooting through walls). The BW is as deadly as ever in this patch. If you can aim this weapon becomes an extraordinary infantry killer, better than any of the other sniper rifles. A sniper-specced infiltrator can two-shot mooks out of cloak and four-shot shielded enemies with headshots. It does high dps, is easy to use, is incredibly light, offers good crowd control and synergy with abilities, and it benefits immensely from the stacked weapon damage and headshot damage bonuses that the soldier/infiltrator get since it isn't affected much by shield gate. It also makes quickscoping to avoid the hipfire penalty less annoying.Īll in all this is a beastly weapon. The third thing is that it has a low power scope, so the scope actually becomes an advantage rather than a hindrance on most maps. So if you like tech combos, this weapon's for you. The second thing is that this is an automatic sniper rifle with a sniper rifle's high base chance to cause hit reactions (staggers and the like) and (on a related note, since ammo proc chance seems to be related to hit reactions) it's very good at proccing ammo powers. There's minor recoil, but actual accuracy is unaffected. The next thing you need to know about the Indra is that it's a high-accuracy automatic weapon where firing doesn't degrade the spread, at all. However, that doesn't tell the whole story by half. Statistically, the first thing you notice about the Indra is the unmatched power/weight ratio, which makes it an awesome caster weapon. Generally, I wouldn't bother with weapons below this tier unless you're doing a novelty run. There's a pretty wide selection here, which is nice to see.Ī-tier weapons are either outstanding in a niche role (a particular combination of class, powers, and/or loadout) or merely good all around. S-tier weapons are weapons that are outstanding in one particular area and good otherwise, or simply very good at everything. Fun initially, but facerolling stuff gets boring pretty quick. These are weapons that are so overpowered that they trivialize the game. Since the patch really shook up the game's arsenal, I thought it would be interesting to see what you all thought of the new and improved weaponry. "Post-patch" means the weapon damage changes after ME3 patch 5 which changed a bunch of single player weapon stats to match their multiplayer counterparts. I am recreating it here so it does not disappear when the old BSN forums shut down. ATTENTION: This weapon ranking guide was originally created by Athenau on the old Bioware Social Network (BSN) forums.








Mass effect m7 lancer