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Fallout 2 new reno arms
Fallout 2 new reno arms









fallout 2 new reno arms

Combat and character growth are handled the same way, using the S.P.E.C.I.A.L. Visually and gameplay-wise, Fallout 2 is very similar to its predecessor. With courage and determination the proclaimed Chosen One leaves to save his village, unaware of the consequences his actions will carry. Sadly, the hero's only clue are the ancient disks the Vault Dweller has left, and the only equipment are his clothes and PipBoy. (short for "Garden of Eden Creation Kit").

fallout 2 new reno arms

The Elders decide that one of the tribe members, the "Chosen One", must find the salvation, a universal tool called G.E.C.K. But some years after his death, the tribe is dying. When the First Vault Dweller was forced from his home, he walked north until he found some new friends and founded a tribe in a suitable place.

  • Dean's Electronics - Inside the workshop in the back room.Not an American user? DescriptionThe sequel to Fallout starts eighty years after its predecessor.
  • fallout 2 new reno arms

    You need to injure the dog enough to cause it to flee, or kill the dog, to get to it.

  • Guns and Bullets - On the collapsed shelves in Eldridge's quarters.
  • Can be used together with the boots, to rescue Smiley
  • Electronic lock pick - In the hidden fridge in the upper left corner in the basement.
  • Rubber boots - In the dresser, near the center of the south wall of the basement.
  • Easter egg - In a pot, southeast corner of the basement.
  • A rare 9mm Mauser - In a footlocker with some ammo.
  • NCR history holodisk - In the cupboard behind Eldridge's dog.
  • Judging by the presence of NCR propaganda and historical materials in his shop, Eldridge at least sympathizes with the Republic's goals. Eldridge pays Jules on Virgin Street to send newcomers his way and also pays for an advertising slot during boxing matches at the Jungle Gym. Eldridge's love of pre-War relics means he has plenty to give to Algernon to keep him amused (and maybe build a nuclear missile that will allow Algernon to keep Reno hostage). Algernon will also upgrade weapons for free. The basement includes a fair array of tools, ammo, and even a howitzer. Algernon lives in the basement of New Reno Arms tinkering amid the squalor and scattered parts surrounding him. He makes a killing profit on the sales, not to mention custom upgrades for weapons, handled by Algernon, an idiot savant and a mechanical genius he keeps in the basement.

    fallout 2 new reno arms

    However, Eldridge does not sell guns out of the kindness of his heart. As he is the single largest supplier of guns, the families accept this and allow Eldridge to maintain his neutrality. Eldridge sells to all families in New Reno, without preference. The special one is reserved for made men of the Reno crime families. The basic one covers good, powerful weapons and is available to any client. Within its walls are stockpiled vast amounts of ordnance, divided into two types of stock. The single largest store in the entirety of Reno, the New Reno Arms focuses on weapons and ammunition.











    Fallout 2 new reno arms